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Table of contents
- Copyright pageiv
- Contentsv
- Contributorsix
- Prefacexiii
- Chapter 1. The Architecture of Efficient Multi-Core Processors: A Holistic Approach1
- 1. Introduction3
- 2. The Move to Multi-Core Processors5
- 3. Holistic Design for Adaptability: Heterogeneous Architectures9
- 4. Amortizing Overprovisioning through Conjoined Core Architectures45
- 5. Holistic Design of the Multi-Core Interconnect62
- 6. Summary and Conclusions81
- Acknowledgements82
- References82
- Chapter 2. Designing Computational Clusters for Performance and Power89
- 1. Introduction90
- 2. Background91
- 3. Single Processor System Profiling96
- 4. Computational Cluster Power Profiling98
- 5. Low Power Computational Clusters112
- 6. Power-Aware Computational Clusters125
- 7. Conclusions149
- References149
- Chapter 3. Compiler-Assisted Leakage Energy Reduction for Cache Memories155
- 1. Introduction156
- 2. Related Work159
- 3. Static Next Sub-Bank Prediction for Drowsy Instruction Caches161
- 4. Compiler-Assisted Loop-Based Data Cache Leakage Reduction170
- 5. Evaluation Methodology172
- 6. Conclusion186
- References187
- Chapter 4. Mobile Games: Challenges and Opportunities191
- 1. Introduction192
- 2. Challenges193
- 3. Opportunities217
- 4. Conclusions239
- Acknowledgements239
- References240
- Chapter 5. Free/Open Source Software Development: Recent Research Results and Methods243
- 1. Introduction244
- 2. Individual Participation in FOSSD Projects248
- 3. Resources and Capabilities Supporting FOSSD253
- 4. Cooperation, Coordination, and Control in FOSS Projects260
- 5. Alliance Formation, Inter-project Social Networking and Community Development265
- 6. FOSS as a Multi-project Software Ecosystem270
- 7. FOSS as a Social Movement274
- 8. Research Methods for Studying FOSS277
- 9. Discussion284
- 10. Conclusions286
- Acknowledgements287
- References287
- Author Index297
- Subject Index307
- Contents of Volumes in this Series319
- Vendor Elsevier S & T
- SKU 9780123737458
- ISBN-13 9780080524405
- Author Zelkowitz, Marvin
- Category Computers
- Subject Interactive & Multimedia
Do you have questions about this book?
The book series is a valuable addition to university courses that emphasize the topics under discussion in that particular volume as well as belonging on the bookshelf of industrial practitioners who need to implement many of the technologies that are described.
- Current information on power requirements for new processors
- Development of games for devices with limited screen sizes (e.g. cellular telephones)
- Open source software development
- Multicore processors
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